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About

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Majken Overgaard

Curator, Speaker & Writer

Throughout her career Majken Overgaard has focused on synergies between technology and contemporary art. The overall goal has been to explore the transdisciplinary universe, where art, science and technology intersect and form a creative environment for the development of new ideas, experiments and inventions. The exploration is always centered around connecting complex knowledge domains and to disseminate these to a wider audience. Her curatorial practice centers around feminist and democratic ideals - bringing together artists of diverse genders, ethnicities and cultural backgrounds.

She has been heading Catch - Center for Art, Technology and Design in Denmark for six years. Founded in 2016 with the support of the Elsinore Municipality, Catch takes a practice-based approach to collective learning and the artistic process. The programming evolves holistically from an ongoing and ever-extending dialogue with the large network of partners.

She is an experienced teacher and is currently an external lecturer at the IT University of Cph where she teaches the subject “Future Sustainable Companies” integrating science fiction and contemporary art as a foundation for imagining inclusive, sustainable futures. Her teaching practice naturally transitions into delivering public talks and lectures centered on art and technology. These talks highlight how art can provide a critical and inquisitive lens through which to examine our rapidly changing digital world.

She has gained a number of trusted positions. In 2023 she was appointed by the Nordic Ministers of Culture as a board member of the Nordic Institute on Åland for the term 2023-2025. Furthermore, she has served as a member of advisory boards for two international research projects, Artsformation and RASL at Copenhagen Business School and Roskilde University, respectively:

- Artsformation investigates the potential of the arts to intervene in critical social issues, with a view to remedying a range of abusive and exploitative aspects of digital technologies, such as labor politics, privacy and education.
- RASL aims to design innovative, transdisciplinary education methods in which the imaginative and the transferrable, the sensory and the non-sensory, co-inhabit, collaborate and compose new perspectives and futures by using scientific knowledge, as well as visual and embodied experiences.
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Exhibitions

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Exibitions curated by Majken Overgaard

In her practice as an independent curator Majken Overgaard works across mediums and traditional exhibition formats. Collective processes often form the starting point for new knowledge development, which manifests itself in exhibitions that engage the audience. She is committed to forging collaborations that transcend boundaries and disciplines, ensuring that diverse voices and perspectives are heard.

Below you can find a selection of the exhibitions that Majken Overgaard has curated.

Choose Exibitions

Networked Spaces Profound Mysteries The Desktop IRL/URL DataChoreographies Data, Data, Data The Northwest Spiral
Nils Frahm: Networked Spaces

The German musician and composer Nils Frahm visited Copenhagen in April 24 during which Overgaard curated an exhibition at VEGA focusing on Nils Frahm's collective approach to music creation. 'Networked Spaces' is a collective work composed by Simon Littauer that consists of sounds from Nils Frahm himself, as well as the musicians that Nils Frahm has invited on stage during his residency, Øyunn, Simon Littauer, Otto A. Totlander.

The sound work is immersive, which means that the sound surrounds you when you are in the room. The various soundtracks are played from a system consisting of 16 loudspeakers installed in the Ideal Bar. The work is created so that you can walk around the room and experience different versions and moods of the work depending on where in the room you are. The work invites immersion in the musicians' collective processes and the experience of the architecture that surrounds the music.

The sounds were combined with sound portraits of VEGA and FUNKHAUS. The latter is Nils Frahm's musical home in Berlin and the photographs displayed on screens across VEGA were taken by Nils Frahm's father, Klaus Frahm. FUNKHAUS was completed in 1951 - VEGA in 1956. FUNKHAUS functioned as a radio station controlled by the Soviet Union, hence the name 'Funk', which means radio in German. Both VEGA and FUNKHAUS are surrounded by a past in politics, today they contain music. FUNKHAUS functions as a studio and concert venue, VEGA as a concert venue. The sound portraits were recorded by Robert Borg and Nils Frahm and will also be implemented in the two staircases leading up to the large VEGA.

Frahm img Frahm img
Röyksopp: Profound Mysteries

In October 2023 Majken and the team at VEGA Beyond expanded the Norwegian electronic music duo Röyksopp’s recent releases Profound Mysteries into a 3D experience at VEGA. The exhibition took its starting point in this quote from Röyksopp:

"As human beings, what we don’t know vastly overshadows what we do know. As teenagers, we would discuss our own fascination and preoccupation with the infinite and the impossible – the most profound mysteries of life."

Most people have experienced what Röyksopp describes in the quote. During our teenage years life opens up to us. Often through images, literature and music. Whether it's finding solace in the lyrics of a favorite song or image or experiencing how visual expressions become a bridge that connects us with kindred spirits as they bond over discovering new artists and genres. These forms of creative expression hold a special place in young hearts and minds and have the power to bring us back to a state of wonder as we grow older.

Through situated videos, visuals and 3D sound created by Röyksopp and Jonathan Zawada they would like to invite you to join on a collective journey to our young(er) selves - when we were open to mysteries.

Royksopp img Royksopp img Royksopp img
The Desktop

The Desktop explores the desktop as a portal between our digital and physical lives. It features a series of digital works created by the artist Spøgelsesmaskinen aka Rune Brink on custom LED panels, an installation, a projection, and printed editions.

The exhibition was shown in November-december 2023 at Bricks Gallery, Copenhagen.

Do you remember the first time you logged on to a desktop computer? How it felt like the world expanded and you gained access to a different place and a new state of mind?

The Desktop takes its starting point in the feeling of transcending the physical and losing oneself in a digital realm. The computer desktop is a metaphor - when the first interfaces were designed they mimicked the physical desktop. We were given the objects that we were familiar with - making the digital a continuation of the physical life. Spøgelsesmaskinen traces the idea of the graphical user interface to where it all began, the physical desk, and connects it with visions of past and future computers. Historically, the desktop was a physical manifestation of power, whoever was in control was situated behind the mahogany desk. Today, the desktop computer equals work. Offices, cubicles and never-ending days behind the screen. The pixel is the basic structure in the works and pays homage to this unique digital material and provides each individual work with an air of nostalgia. We have had the personal computer for a long time. We can now look back at our history with our computers and the various generations of desktops and reminiscence.

The Desktop img
IRL/URL

In 2022 at Catch - Center for Art and Technology Majken Overgaard had the pleasure of curating a residency and exhibition with the artist Line Finderup Jensen. Finderup Jensen works with 3D software and creates videos, installations and interactive experiences in VR. In 2022 she was exploring the relationship between videos created in game engines and classical painting on canvas.

She built 3D worlds on the computer and developed them into works that can be experienced either through VR or video installations. Selected scenes from these 3D worlds were then transferred onto a physical canvas. The artistic process thus begins in the digital, and is then transferred to the canvas.

For a long time, digital artworks have only been accessible via the computer, but today borders between our digital and physical realities are starting to blend. Both because technologies develop, e.g. augmented reality becomes more widespread, virtual or auditory layers extend the physical reality (e.g. Pokémon Go), but also because our digital identities become more important to us and we need to make the different formats exist across the realities we find ourselves in.

The residency and exhibition was supported by Creative Europe.

Irl/Url img Irl/Url img Irl/Url img
DataChoreographies

DataChoreographies focused on how the changing boundaries between humans and machines push what we understand as art, research and everyday practice. The last century we have moved from using individual, isolated computers to designing sophisticated networks of computers that collaborate across and with us. A data choreography consists of mutually dependent computers who, through their individual actions, realize larger, joint tasks.

Through a series of workshops, the subject of data choreographies was discussed and new approaches for collaborations between data science research, art & curation was explored collectively. The discussions, reflections and questions informed an exhibition of prototypes and reflections that was shown at Catch - Center for Art, Design and Technology in 2021. The exhibition was realized through an interdisciplinary collaboration between researchers at the University of Southern Denmark (SDU) and Roskilde University (RUC), Catch - Center for Art, Design and Technology as well as artists Jesper Just and Honey Biba Beckerlee, creative coder Andreas Refsgaard and choreographer Simone Wierød as well as Passage Festival. Graphical design was created by Johanne Aarup Hansen. Photo credits Christian Brems.

The exhibition was supported by the Danish Arts Foundation.

DataChoreographies img DataChoreographies img DataChoreographies img
Data, Data, Data

Today, many people struggle with the task of exerting control over the utilization of their personal data. Therefore, I developed the exhibition Data Data Data with the Technical Museum of Denmark. The exhibition explored how we can create awareness of data use and its consequences, it was shown at Catch - Center for Art and Technology in 2020.

Data trading has become one of the largest business areas in the world today. We get free access to new apps in return for providing data about ourselves, which is often resold in a global marketplace. In the exhibition we showed examples of how storage, processing and understanding of data has evolved over time. Examples of analogue storage of data in various materials from the late 1700s and 1800s to several of the technological breakthroughs happening in the 20th century, including magnetic and optical data storage. Furthermore, we showed the installation “The Data Garden” created by the art collective Grow Your Own Cloud.

The installation explores and challenges the enormous data systems that invisibly dominate and infiltrate our world. By working with living material such as plants, Grow Your Own Cloud aims to affect how we understand and relate to data. The project stems from a critical standpoint towards the current, monopolistic data landscapes and wants to spark a discussion about potential computational futures.

The exhibition was developed in collaboration with Roskilde Festival, Unlisted Projects (US), SXSW (US). It was supported by the Danish Ministry of Culture.

Data, Data, Data img Data, Data, Data img Data, Data, Data img
The Northwest Spiral

The Northwest Spiral is a permanent, hanging light installation developed for the central room of Culture House Nordvest in Helsingør in collaboration with Stine Polke-Pedersen and artist Jakob Kvist. The grant for the light installation was given by Helsingør Municipality shortly before the first COVID19 lockdown was implemented in Denmark.

This meant that we had to rethink the format and concept. We wanted to create an installation that could create dialogue and a sense of togetherness despite the isolation we were all subjected to. Therefore, we developed a process where citizens in the local area could pick up a colored lamp of their choice and place it in their window.

The social project became a great success. All lamps were placed in the windows and you could walk around the neighborhood in the evening and experience the many colored lights. It broke with the sense of isolation and loneliness for many and brought instead the sense of connectedness and local engagement. After a month's exhibition in the local homes the lamps were returned and assembled into one large installation in the Culture House Nordvest.

This means that locals today have a unique connection to the light installation. The installation has transformed the culture house from a relatively anonymous building for the local area's users into a cultural landmark. It is a unique installation that moves playfully across the central space of the house and creates an atmosphere that makes everyone who walks through the door sense that this is a place where everyone is welcome to experiment and explore.

The installation and process was supported by Helsingør Municipality.

The Northwest Spiral img The Northwest Spiral img The Northwest Spiral img
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Talks & Teachings

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Majken Overgaard: Talks & Teachings

Teacher and Speaker

Serving as an external lecturer at the IT University of Copenhagen (2015-2023) and Copenhagen University (2015-18), Majken Overgaard concentrates on pioneering novel approaches to innovation through the application of contemporary art, speculative design, and science fiction as methodologies and sources of inspiration. She is currently teaching Digital Transformation at the Culture Leadership Education.

Majken Overgaard's teaching practice naturally transitions into delivering public talks and lectures centered on art and technology. These talks highlight how art can provide a critical and inquisitive lens through which to examine our rapidly changing digital world.

Public Speaker
Selected Talks 2023-24:
The Museum in the Age of Algorithms
Talk at the National Gallery of Denmark, April 2023. How can data and algorithms be used as a strategic management tool in museums? How can artists broaden our understanding of data, considering it to be collective and relational - something that always emerges in relationships between people and how there are always those who contribute and those who collect and interpret data, emphasizing the need to be mindful of the power exercised in handling data.
Me and My Avatar
Talk at Processing Day Copenhagen & Artsformation Conference Brussels October-November, 2023. In the 1990s the world wide web became part of our lives. The Internet opened up for new experiments with identity, gender and sexuality - online you can be whoever you want and it is the place for the fulfillment of many dreams and fantasies.
AI & Movement
Talk, Danish Gymnasium Teachers, March 2024. Technology is material and affects our bodies, the way we move and interact. During this talk Overgaard traces how the machine and the body has been interpreted and has worked together from the 1960s to a present time where generative AI is affecting our bodies.

Talking and Leaning

Together with Rytmisk Center and the Danish Musician's Association Majken Overgaard has curated and is moderating the following three events in the spring of 2024 focusing on generative AI and music:

Tomorrow's soundscapes - How does the musician of the future work?
June 11 at 16.30-18.00 (held at DMF)

In a world where artificial intelligence now functions as a tool for composing music, the role of the musician is being challenged. Algorithms can copy unique styles from existing musicians and create music based on text prompts. This raises the question of how technology is transforming the creation process and affecting our music experience? How do musicians adapt to these new methods, and which creative processes must we say goodbye to or relearn? In the collaboration between human and AI, where is the line to recognize the authenticity of a work and how do we define musical creativity in this technological era?

Participants: President of the Danish Musicians Association Thomas Sandberg, Troels Abrahamsen, composer and sound artist and assistant professor at Aarhus University Marie Højlund

Exploring Artistic Rights in an AI Era
May 16 at 16.30-18.00 (held at Rytmisk Center)

How does technological advances affect musicians and their intellectual property rights. Generative AI is currently influencing how creative productions are created. We address the challenge of balancing technological advances in music while protecting copyright and preserving cultural diversity. How do we ensure that artists benefit from innovation without sacrificing the essence of their creative contribution?

Participants: musician DJ Noize, musician and composer Søs Gunver Ryberg, Carl Bruno Weitling legal advisor

Cloned sounds - The role of the voice in future music and media
April 11 at 16.30-18.00 (held at Rytmisk Center)

New software makes it easy to clone, sample and synthesize voices, raising complex questions about intimacy, identity and originality in music production. When musicians clone their own voices or integrate the voices of others, how does this affect the perception of originality and the relationship with the artist? This also challenges the artist's right to their own voice and raises ethical questions about creative control. We focus on the most experimental and controversial voice experiments within and outside of Denmark in order to uncover the complex dynamics of this musical transformation.

Participants: Stina Hasse Jørgensen, researcher /KU/ITU, Edin Lind Ikanovic, partner in Analyse & Tal, Hannah Schneider, singer and composer

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Writings

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The Writings of Majken Overgaard

Majken Overgaard writes about the intersection of art, technology, and design, investigating contemporary and future trends. She writes both academic texts and content for a broad audience. In the past year, she has had a strong focus on writing for art institutions such as museums, galleries, etc

Please find selected writings below.

Opinion Pieces

Majken Overgaard has been a chronicler at Kulturmonitor and Altinget writing opinion pieces about art and technology together with various collaborators Rune Brink, Christian Villum, Naja Holten Møller and Emilie Boe Bierlich, 2022-23

Articles

Majken Overgaard has written many articles in her career in the areas of technology and art, both in the physical and digital. She has a great interest in the digital world and how we can implement it in the artistic world. Also how AI evolves and how it affects the future of art and artists.

Exibitions Text

In Majken Overgaard's career as a curator have she had the opportunity to write many texts for many exhibitions. A Lot of her exhibitions work involves AI, 3D and VR animated worlds and creating awareness about the use/danger of online data.

Publications

Majken Overgaard has published a number of books about her work in her career. Her publication explores the role of art as a unique and invaluable form of futures inquiry and how vision that connects the physical and digital world and leads the way into a possible future.

Contact

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Feel free to reach out to me if you are curious to learn more

"majkenovergaard(a)gmail.com"

Upcoming Events

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